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##Sanderson's First Law: An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic. Mysterious magic systems can only cause problems
##Sanderson's Second Law: Limitations > Power The limitations of a magic system are more interesting than its capabilities. What the magic can't do is more interesting than what it can.
##Sanderson's Third Law: Expand on what you have already, before you add something new. A brilliant magic system for a book is less often one with a thousand different powers and abilities -- and is more often a magic system with relatively few powers that the author has considered in depth.
###Sanderson's Zeroth Law: Err on the side of awesome.